I have a question and maybe someone could help me.įirst at all downsampling with Nvidias driver settings (DSR) doesn't really work for USFIV. Probably because it uses API functions not available in Windows 95. 1.0/16.0 = what I think is a good amount of small bloom -0.5 = wide to the point of clipping (bad) -1.0 = wide to the point of clipping (bad) - Timothy Lottes' CRT -įloat2 res = float2((640.0*16/9)/1.0, 480.0/1.0) įloat2 res = SCREEN_SIZE / 3.0 // <- original implementation : SCREEN_SIZE / 6.0 (probably hardcoded for ShaderToy)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |